I have been blessed. The VFX gods have smiled upon me once again, and thanks to Territory Studio, I was invited to Toronto to catch up to the new Batman v Superman Batmobile while it was on a Canadian tour! Territory had teamed up with Facebook to deliver an immersive 360 video teaser to reveal the new Batcave and Batmobile and boy was I lucky to be a part of it as the Photogrammetry Director. We travelled to Toronto where the Batmobile ceremoniously and loudly rumbled into the sound stage. It was there where we put our collective minds together and used methods of photogrammetry and depth sensor scanning to achieve the most detailed scan of the Batmobile as possible. Head over to the Batmobile page to see the results!
We have just returned from Vienna, Austria where Peter Eszenyi from Territory Studio and I traveled to an architecture school called Studio Lynn to teach students how to create 'Machine Vision.' After completing our work in MILES, Studio Lynn contacted us and informed us that they actually had a class that was exploring the world through the lens of a machine. How do machines perceive the world around us? Of course, this related directly to what we created for the vision of M.A.X. in MILES, so it was a match made in heaven.
Our workshop was two days long and included a start to finish demonstration on how we created scenes in MILES. This included a complete introduction to the world of 3D sensors and full demo of the Depth Kit. After we had captured our own 3D assets, we then dived into the world of post production, showing the students what they could do with these 3D assets. This included tutorials on Cinema 4D, After Effects, and more.
We were extremely honored to be apart of this workshop and look forward to seeing the students' final projects!
Proud to announce we have finally completed MILES a short film directed by my friend Oliver Daly. Above you will find our VFX showreel that I completed to show off all the hard work that went into making this. The feature film version is already well under way, so stay tuned in the future for more.
I was fortunate enough to do all the VFX Photography on this, and after, the assets were sent to Territory Studio in London, where they brought them to life through beautiful motion design and graphics. You've seen their amazing work in Guardians of the Galaxy, Prometheus and more. If you crave more check out my MILES page here.
Using the Xbox Kinect enabled us to scan each subject and turn them into a 3d model instantly. After this, we would tweak the data obtained from the Kinect and then overlay it back over the photograph.
“We set out to create a series where technology and humanity intersect seamlessly. We wanted it to be natural. The data and glitches had to look as though they were a part of the human body.”
Andrew Gant first began his obsession with the Xbox Kinect when he discovered the amazing software/hardware combination called RGBDToolkit. He first used it for Exist Elsewhere’s first music video Tokyo, where he projected light portraits all over the streets of Los Angeles. After this, he transported himself into a metaphorical video game to illustrate Microsoft’s new interactive storytelling vision for the Xbox One Kinect. Recently, Gant used it in the upcoming movie short “MILES”.
For this photo series, Gant wanted to take the same calibre of work he’s done in the past for video and apply it to the higher detailed resolution world of photography. One night, Gant was introduced to “Phracktographer” and photographic genius Melissa Castro by James George, a founder of the RGBDToolkit. After beer and pizza in downtown Los Angeles, Gant and Castro decided that they were both headed in the same direction and were ready to join forces and push their art forward.
Castro, a lifestyle, music, and commercial photographer, recently just finished a series which coined the name Phracktography. For an art installation with the Codame group, at hacker conference DEFCON, Castro used VJing software to manipulate a live video/audio feed of the participants. This interactive photo shoot allowed participants to add an element of sound to their portraits, as the VJing software manipulated their voice and image input. At the same time, the participant was able to remain anonymous because Melissa was actually photographing only the projected result on a screen. With her back to the subject, they could remain anonymous, which is something hackers deeply respect
Check the entire series HERE.
Returning to my love of using the RGBDToolkit, I’m collaborating with writer/director Oliver Daly to help bring the eyesight of a mysterious creature to life for the upcoming movie short titled “Miles”. The Kickstarter project for Miles was launched last week and is already halfway funded. So get involved quick and jump on board to get your perks plus see this wonderful story come to life!
In my past projects, I’ve been using the Xbox Kinect as a marker-less motion capture device for music videos and other special effects projects. Now, I’vejumped on board with writer/director Oliver Daly to help bring the eyesight of a mysterious creature to life for the upcoming movie short titled “Miles”.
MILES is a movie about blurring the boundaries between humanity and technology, set in the off-roading world of Central California. Miles, a teenage dirt bike rider has stumbled upon Max, an infant specimen of the most advanced military creation in history. The creature quickly develops into something highly intelligent and nearly unstoppable.
Also, check out Miles on instagram here: @milesmovie